There’s not a lick of suspense to be found in Thor: Ragnarok, as weightless and
mild-mannered as a superhero space epic can be. It’s partially because of its
dedication to being a breezy lark. But it’s mostly due to its position as yet
another widget dropping into the Marvel Cinematic Universe machine, every
interlocking franchise entry continuing the pattern of containing endless
forward momentum with little actual progress. The whole endeavor, diverting
though it may be, is always moving to the next one, and the next and the next,
with no time to shape its characters’ or settings’ development into anything
more than whatever is convenient to serve up the latest flavors of fun
lightshow action and design. That is how you end up with a movie that places
beloved Norse God Avenger Thor in direct confrontation with the end of his home
kingdom Asgard, an apocalyptic vision of Ragnarok coming true, and yet it feels
like nothing is at stake. A people, a realm, a dazzling digital vista, might
burn up into nothingness and there’s no danger. It’s too busy staging striking
electric-day-glo Jack Kirby-styled CG adventure and lovingly holding on
eccentric character actors in scene-stealing supporting roles. There’s plenty
of fun to be had, but it adds up to the usual fleeting charms tied together
with a climactic conflagration cliffhanger.
Like all the best of the MCU movies, the filmmakers behind Ragnarok make sure the production design
is aesthetically pleasing in color and scale and the typical quipping script is
handled with the peppy fizz of comic timing. The story features Thor knocking
about space in lengthy sequences that team him up with a variety of lovable
rouges and charming weirdos. It’s a nesting doll of buddy movies, director Taika
Waititi taking the same loose, sweet, half-mumbled, aw-shucks delivery of his What We Do in the Shadows and tying it
to the bombastic fish-out-of-water silly contrasts that are the Thor movies' stock in trade. It hardly
matters that the plot’s engine is the God of Thunder’s long-lost older sister
(Cate Blanchett) kicking him out of the family home, causing him to wander the
cosmos in exile collecting a team that can take her down. What it really is up
to is providing an excuse for colorful, half-funny/half-exciting set-pieces.
That’s entertaining enough. He pals around with his slick trickster brother
Loki (Tom Hiddleston); he gets his feathers ruffled by Doctor Strange (Benedict
Cumberbatch); he gets captured by an alcoholic swaggering-cool bounty hunter
(Tessa Thompson, who should have her own spinoff); he is forced into gladiatorial
combat by a trash-planet’s loopy ruler (Jeff Goldblum, delightful with every
word); he befriends a soft-spoken rock monster (Waititi); he is knocked about by Hulk
(Mark Ruffalo). It’s all fun and games, Thor so elastically invincible he can
slam through walls and bounce back swinging, yet so mellowed by his many heroic
deeds in the past that he now rides a chill pleasant vibe. He's in on the joke.
There’s a knockabout slapstick tone to the action that
integrates the massive IMAX-sized spectacle and the little filigrees of
personality allowed to the players involved. Waititi is given the space to
build a massive painterly slow-mo vision of warriors atop winged horses diving
toward a storm of arrows, and also let Thompson’s Valkyrie sparkle with a
twinkle in her eye and a soft sway in her step. It has an enormous battle on a
rainbow bridge for the fate of Asgard, and the soft splat of a body hitting the
ground with a pratfall plunk. It has a concussive battle between a God and a
monster – friends turned foe for the amusement of a rascally side-villain – and
enough room to let Goldblum bring down the house with an arc of his eyebrow or
a self-amused stammering surprise delivery of a wry line. (He confronts a
captive with a seeming reprieve with a line bearing a stinging tail: the good news he’ll be
spared…“from life.”) It’s all of a pleasant diverting piece, from the gleaming
fake vistas – though why, in a movie with convincing mythological kingdoms and
neon-landfill planets, a field in Norway is the phoniest setting is beyond me –
to the likably bantering leads and every slick glowing digital swooping
adventure sequence in between. There may be precious little there there, but at
least the frivolity is enough for an entertaining couple of hours of shiny pictures, charming people, and a synthy noodling Mark Mothersbaugh score. Though it's fleeting and disposable, it's a successfully playful and tossed-off version of ingratiating Marvel
bombast.
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