Patty Jenkins’ Wonder
Woman is exactly what a big budget superhero spectacle should be. The film
is so effortlessly crowd-pleasing you might wonder why others of its ilk make
it look so difficult to accomplish so much less. It’s serious fun, a
red-blooded adventure and fantastic light show, telling a complete story with
no need for prior knowledge and no sense of burdensome teases for future
installments. Best of all, it is fully aware and taking advantage of its hero’s
iconography and bolsters the action by taking some consideration to the
emotional weight of its violence. There’s fun to be had, but it also feels like
a full and humane movie, driven by Wonder Woman’s inherent goodness and a sense
that she and the ensemble around her are people and not mere action figures. It
heightens the stakes, and it helps ground the inevitable swirls of effects. This
is a movie about a god, the way all DC superheroes are totemic symbols, but
here she is shown not through corrosively crass soulless cynicism, but the
bright, pure light of virtue. She is a paragon of self-sacrifice, fighting for
what’s right, what’s just, what’s true. All that and in a hugely entertaining
popcorn entertainment, too? What a relief.
For Diana (Gal Gadot), princess of the demigod Amazons,
raised on a picturesque matriarchal Paradise Island by her Queen mother (Connie
Nielsen) who preached pacifism and her pragmatic aunt (Robin Wright) who
trained her to be prepared to fight, being good is not a burden. She is the most
talented Amazon, capable with sword, shield, whip, and her superpowered
strength. We see her first as a little girl, eager to learn the skillful
athleticism of the women warriors. Then, as a young woman, she takes great
enjoyment in her powers, grinning as she spars in scrimmage battles. She’s
ready, although her mother still hopes war will not find them, praying the
island will remain hidden from ominous threats from their Greek myth origins. Alas,
beyond their magically shrouded hidden paradise, World War I rages. The outside
world arrives when an American spy (Chris Pine) crash lands in their bay
pursued by a German platoon. The women manage to fight off the invaders and
remain hidden from the world. But the soldier’s tales of the War to End All
Wars touch Diana’s heart and she must leave with him to save mankind from
itself. “They do not deserve you,” her mother says as she bids her farewell.
The film is sincere about Diana’s goodness, and does not view her earnestness
with skepticism. It is her uncomplicated moral certitude that makes her
wonderful, and the world’s broken, ugly combativeness the clear force for evil.
This is a movie about a heroine whose conflict is not the
weary woe-is-me moping of recent superhero movies, but a stirring call to
action. The problem isn’t an obligation to do what’s right, but a struggle to
get others to see the elegant simplicity of righteousness and empathy. Gadot
inhabits the role’s decency and determination, anchoring the fantastical
backstory in a fully realized person who has an uncomplicatedly genuine sense
of goodness and virtue. Upon arriving in the world of early-20th-century
London, there is easy humor as the mythological woman is a fish-out-of-water,
finding a ruffled dress and corset combo a puzzle. “How do women fight in
this?” she wonders. Gadot and Pine play these scenes with unforced humor that
neither tries too hard, nor deflates the tension of the picture. Adding in a
funny side character (his plucky secretary (Lucy Davis), one of those rare
supporting players who gets a laugh with every line) makes the film’s bright
touch. So, too, how lightly Diana takes the sexism of a military made up of men
(like David Thewlis) who refuse to even acknowledge her presence, let alone
allow her to advise. She simply doesn’t understand why they behave so cowardly.
Luckily her guide sees her strength and determination and helps her to the
front lines. He’s investigating a dastardly German general (Danny Huston) and a
mad scientist (Elena Anaya) who’re preparing a devastating new form of mustard
gas that’ll kill thousands at a time, and will surely undermine the ongoing
armistice talks. This evil must be stopped and the movie becomes a winning
soldiers-on-a-mission movie.
As Diana leads a small group of men behind enemy lines in
search of the new weapon and its villainous makers, the movie lights up with
colorful action. It’s great fun, staged for maximum impact, impressive
choreography and strategic splashes of slow-mo built to showcase glowing comic
book panel images that pop in the flow of frenetic frames. See her knocking
back machine gun bullets with a swing of her indestructible shield, or kicking
an enemy combatant through a window while she leaps after him, or using her
lasso to take a pack of attackers off their feet. But it’s always driven by her
obvious moral outrage. She wants to save a village torn up by German invaders.
She wants to protect a group of soldiers pinned down in a trench. She wants to
help her new allies end the war. This is gripping retro-pulp fantasy in a sleek
style. The action progresses in a logical escalating fashion, drawn from clear
conflicts, sharply delineated motivations, and a crisp sense of place and
space. A hurtling momentum of crisis nonetheless takes its time to build
feeling for and take pleasure in the chemistry amongst its ensemble, allowing
each new development in the plot to follow inexorably from the character’s
decisions, personalities, and convictions.
With a steady hand and a light touch, Jenkins directs a
full-blooded movie here, wearing heroism sincerely and excitedly, and building
full characters to care about. Inspired by over seven decades of comics, Allan
Heinberg’s sturdy, clever screenplay allows for plenty of fluid visual fanfares
of action, explosions in a vibrant color palate and a quick-paced serial cliffhanger adventure mode. Yet it never loses a sense of
humanity, a decision as evident in its concern for the impact of every punch as
it is in the lovely little character moments – sweet exchanges, prickly flirtations,
charming misunderstandings. Best is how both assets work so perfectly together,
like when Diana first arrives in the trenches and is told the soldiers have
made no progress in months. The enemy is too heavily fortified behind a vast No
Man’s Land. She shrugs off her coat to reveal her iconic battle armor, and
steps out of the trench and onto the battlefield ready to fight. The movie need
not speak the Homeric obvious, as she strides forward confidently wielding her
shield and drawing her sword, the score swelling with the triumphant, moving,
exciting anticipation of heroic acts. She is No Man.
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