Rogue One takes
what could’ve been trivial noodling around in Star Wars lore and turns it into a proficient sci-fi action movie
building to intimations of grand space operatic tragedy. It’s the second film
made after creator George Lucas sold his remarkable galaxy to Disney, who have
thus far been studious, respectful, and cautious custodians. Instead of an
idiosyncratic vision from one artist’s mind, it’s a committee polishing up
effective fan service. (At least the emphasis is on “effective.”) For promising
new narrative future, this latest film has nothing on last year’s The Force Awakens, with its immediately
vibrant new personalities and their lingering unresolved promise: the simmering
twisted villain Kylo Ren and fresh Force heroine Rey. But in staging Star Wars-ian action, Rogue One is the more complete
experience, with a beginning, middle, and end, a style more efficiently
beholden to what came before without strain, and a tone more willing to fit the
enormity of the sacrifice in this conflict. It’s overly engineered to be a
gleaming widget, fitting seamlessly into the larger franchise plan instead of
springing from a singular revelation. But at least this is still a film that
dreams a little bigger than most blockbuster product, playing in a hugely enjoyable
and intricately imagined fantastical universe with some sense of the painful
struggle to resisting brutal fascism.
This entry tells a big, confident tale of a dark corner of
the galactic conflict we’d long known about but never seen: the process by
which the Rebel Alliance discovered the existence of the super-weapon Death
Star and stole plans that’ll end up given by Princess Leia to R2-D2 in the 1977
original’s opening moments. A self-contained – despite the endless references
and offshoots into other areas of franchise canon – and admirably scruffy
combat heist film – think The Guns of
Navarone…In Space!! – it has a motley diverse crew of insurgents striking
back against the forces of an evil empire. Better symbols than characters, the
underwritten rebels make decent action figures. Through swooping, crashing,
clamorous adventure sequences across all manner of terrain – deserts, villages,
space stations, jungles, and tropical beaches – they fight. Reluctant rebel Jyn
Erso (Felicity Jones) joins a spy (Diego Luna), a comic-relief combat robot
(Alan Tudyk), an Imperial defector (Riz Ahmed), and two monk-like warriors
(legendary Chinese action stars Donnie Yen and Wen Jiang bringing fun
choreography). Their mission: contact her father (Mads Mikkelsen), an unhappy Imperial
scientist who knows how to take the Death Star down.
This leads to varied action beats, like an ambush in a
far-flung marketplace, a mountainous recon mission in a downpour, and a
dizzying dogfight above a gleaming citadel. Along the way we learn a little
more about the Rebellion than the earlier films had time to explore, with
different factions of the Alliance debating battle plans and how to deal with
extremists (like an under-used Forest Whitaker) in their midst. This mirrors the
Empire’s side, as a commander (Ben Mendelsohn) fights off the life-and-death
office politics of battle-station life. The script, pieced together by four
credited contributors (Chris Weitz, Tony Gilroy, Gary Whitta, and John Knoll)
juggles the movie’s hard-charging tough-minded warfare with hit-and-miss cameos,
fun one-liners, smart retcons, terse exposition, and shorthand emotion. That’s
a lot of balls to keep in the air – and the strain sometimes shows, especially
in the final product’s clearly tinkered dropped connections and foreshortened
beats – but there’s fun to be had in the tactile look and crisp pace. There’s
even a welcome commitment to feeling the losses, culminating in a staggering shot
of good characters embracing certain doom knowing they’ve done all they could
to win some small hope for their cause.
Although this is a side story, a spin-off, it’s identifiably
Star Wars in its concern with family
dramas writ large in galactic conflict and a sense of spirituality amidst
tactics, plus gearhead love of spaceships taking off and landing and fantasy
anthropologist appreciation of interesting creatures and beasties. (We get all
the old familiar X-Wings and TIE Fighters and fish-heads and tentacle-haired
beings, as well as slick new designs and goofy new aliens, like a massive
Force-sensitive slug used as a lie-detector test.) Plus it has a key insight to
style the cast like they’re actors from the 70’s – shaggy hair, groovy
mustaches – playing the characters. Though cinematographer Greig Fraser shot
gorgeous location photography and ILM filled it up with top-of-the-line digital
fakery, it has the scuffed retro-future look of the original trilogy, like a
modern re-creation of a 70’s vision. The much-ballyhooed lived-in universe
aesthetic of Lucas’s original trilogy still draws visual appeal because it’s so
densely designed. It proves there’s still a sense you could find a fascinating
new story around every corner in every frame of this series. It also proves
once more director Gareth Edwards (of 2014’s great Godzilla) is a master popcorn image-maker (despite many eye-popping
shots featured in trailers ending up on the cutting room floor).
The movie works best when it has soaring spectacle clued
into the enormity of its scale – a shuttle dwarfed by a planet behind it, the
orbiting Death Star creating a solar eclipse, a city destroyed by laser-blast
sending enormous shockwaves ripping up surrounding terrain in waves, and massive
space structures colliding in the way everyone has played with the toys has
dreamed about. But even in the moments when it’s merely workmanlike – or
overworked franchise caretaking – it has some of the appeal the old Expanded
Universe paperbacks did, varying in quality but consistently a drip, drip, drip
of more, more, more for fans. It has all the bells and whistles, the
immediately identifiable sound effects, music cues, and visual hallmarks of the
series, even if it now has an over-polished committee’s recreation of what was
once a singular personal pulp remix. The best thrills – a sensational final
battle like something out of N64’s Rogue
Squadron video game – feature dazzling effects and action better staged
than Abrams’. It may still be imitation Lucas – or maybe imitation Kershner at
this point – but it’s sturdy and entertaining nonetheless.
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