A professional racer is told by his doctor to take it easy.
Looking to put his new free time to good use, he agrees to help his tiny
hometown by leaving home and getting his fire rescue certification. He ends up
spending the summer at a mountaintop resort, finding new firefighter friends
and getting his training in while helping them prep for forest fire season.
It’s a sweet, simple, predictable little story with safe, easy lessons about
being selfless, helping others while being true to yourself and other gently
affirming stuff. I sort of enjoyed it, at least whenever I could half-forget
that all of the characters were planes.
This is Planes: Fire
& Rescue, a sequel to last year’s Planes,
a spin-off of Pixar’s Cars movies.
That pretty dumb and awfully flimsy movie was produced by DisneyToon, Disney’s
direct-to-video arm, but got promoted to a theatrical release, presumably
because someone at the studio thought it was good enough to do so. Or maybe
there was a blank spot on the schedule that had to be filled quickly and cheaply.
Either way, there it was, a bland regurgitation of Cars plot points and cheaply animated pap. Families bought tickets.
Now it’s eleven months later and we have a sequel.
Maybe because director Roberts Gannaway and screenwriter
Jeffrey M. Howard knew they were aiming for the big screen from the beginning,
the movie has a wider scope, rather lovely and detailed backgrounds, and that
aforementioned predictable-but-likable story. The forest is lush and leafy,
fires ripping through with convincingly rendered snap and flicker bleeding
ominous reds and oranges through the picturesque greens and browns of the
secluded resort area. The story about a group of professionals taking a newbie
under their wing and teaching him the ropes is made up of stock parts, but
plays reasonably well. The problem, and it’s kind of a big one, is the planes.
I liked the Cars
movies. They had a certain charm and moved fast enough to outrace logical
questions about how a world in which all living things are vehicles operates in
any way. Sure, I idly wondered about questions like, “where do baby cars come
from?” But the movies moved quickly, had Pixar’s trademark visual wit and
emotional intelligence, and just plain knew not to steer the plot directly into
areas that would immediately confront the core nonsense of the fantasy world’s
workings. Not so Planes, which
operated at a cheaper, thinner level, but worst of all foregrounded the
nonsense. That’s a pattern that continues with Fire & Rescue.
It’s a movie that spends more time than necessary (that is
to say, any at all) focusing on the planes’ bodies. A major plot point is a
plane who is told he has a failing gearbox that can’t be replaced because “the
factory discontinued the parts.” What!? You mean to tell me in this world of
anthropomorphized vehicles there is a factory that can declare a death sentence
for a whole type of being (species? product line?) by declaring them
obsolete? How horrible! At one
point the camera zooms into the plane’s inner workings and watches as gears
turn and spark. I don’t want to think about this! Throughout we get cutaways to
dashboard gauges and knobs. Why are they there? Who is looking at them?
The movie’s obsession with the planes’ mechanical processes
reveals only the failure to imagine the fictional world in any detail beyond
the surface jokiness. It’s simply unworkable. What does work on some modestly
engaging level is the story, which would be a humble charmer if someone were to
rewrite it to star human beings. Whenever I could forget that Dusty Crophopper
(Dane Cook) and his new firefighting pals (voices of Ed Harris, Julie Bowen,
Curtis Armstrong, Wes Studi, Regina King, and more) were planes, it has a
mildly diverting kid-friendly flow. The fire and rescue of the title is treated
seriously enough to come with a dedication to real firefighters. That’s nice.
So is the crackling danger that the planes fly through in visually appealing
ways.
What’s not so nice are the nagging implausibilities and
backfiring wit. I don’t want to think about a small-town bar named “Honkers”
where a hybrid rebuffs a pickup truck’s pick-up line. Or an elderly fire truck
voiced by Hal Holbrook complaining about his “rusty, blistered bumper.” Or a
pair of elderly RVs who over-share that they “wore down their [tire] treads on
their honeymoon…with all that driving.” Or a helicopter who is a broad
offensive Native American stereotype who speaks in a pantomime of Native sayings.
Why this simple little kids’ movie insists on playing around
in its most distracting, baffling corners while poking along at a pace that
makes sure we have plenty of time to ponder its nonsense is beyond me. It’s not
even close to even the worst of either Cars,
but at least it’s an improvement over its immediate predecessor. Fire & Rescue is totally watchable,
with better animation, design, characters, and story, and with fewer lame
jokes. It’s not so bad, pleasant enough, but fundamentally preposterous.
No comments:
Post a Comment