There’s a certain baseline amount of pleasure that can be
found in watching a film from a director with the imagination to design
striking shots and the knowledge of how to move the camera in interesting ways.
Director Joseph Kosinski is just such a director. He doesn’t just think in
shots; he thinks in sequences. There’s an architectural sleekness to the way he
devises cinematic imagery. This is especially true of his debut film, 2010’s Tron: Legacy, a film that in some hands
might’ve played as hopelessly retro fan service, but was instead enlivened by a
sense of popcorn poetry in the pounding Daft Punk score and the crisp electric
neon cool of each and every frame. It’s perhaps the most underappreciated
directorial debut in recent memory, simply for the way he smuggled artistry
into a big budget behemoth of a film. I wish I could say the same for his
follow up effort, Oblivion. It’s also
a sci-fi film with lots of surface cool, but, unlike the Tron sequel, that’s where it stops. This is a film that can’t quite
coast on surface charms alone. There’s just not enough there there.
It starts promisingly enough with a tantalizing set up. Many
decades into the future, many years after an alien race blew up the moon and
invaded Earth before getting nuked by humans in return, two humans (Tom Cruise
and Andrea Riseborough) patrol the decimated planet. They’re waiting for their
mission’s expiration date, at which point they can leave the irradiated
wasteland behind and join the human colony that’s been forming on a moon
elsewhere in the solar system. The two workers sit in a glass apartment in the
sky, the woman overseeing day-to-day operations, the man flying a transparent
bubble on wings out into the field to repair heavily armed drones. Their
commander (Melissa Leo) checks in with them each morning, beaming her image
onto their computer screens from her station in a massive triangular satellite
high above them, orbiting outside the atmosphere. This is all slick stuff
imbued with great mystery, but it soon becomes clear that the more that is found
out, the less there’s reason to care.
Kosinski’s too good to make a movie that looks bad.
Appropriately, Oblivion has gleaming
technology and effects situated effortlessly in gorgeous shots of craggy
windswept landscapes dotted with buried landmarks of humans past. But pretty sights
can’t cover up a plot that starts moderately intriguing and then quickly grows
inert before twisting itself around to routine genre muddling. It’s a film of
portentous signifiers without anything signified, empty symbols chasing
narrative cliché. You’d think in this day and age a movie about humans
repairing largely autonomous drones without a clear memory of why they’re doing
it could get more resonance that this film manages.
The script by Kosinski with Karl Gajdusek and Michael Arndt
is a thin, familiar sci-fi narrative in which Things Are Not As They Seem.
Cruise, for this is nothing if not a Tom Cruise picture, is the one who slowly solves
the mystery. He dreams of a mysterious woman (Olga Kurylenko) and is wary of
scavengers that catch and pick apart the drones. Eventually, he’ll meet a few
of them, leading to Morgan Freeman having a great entrance, intoning poetry
from the shadows before lighting a match that illuminates his face. But instead
of deepening the mystery, it is simply prolonged. Each new character and each
new bit of information in this would-be mindbender reveals how little is
actually on the film’s mind. At one point Riseborough, responding to Cruise’s
increasingly questioning demeanor, says, “We’re not supposed to remember,
remember?”
Ah, but Cruise wants to remember. Like WALL-E, he’s collecting
scraps of junk and little treasures, fascinated by the life humans left behind.
It’s this hoarding curiosity that leads him to gather scraps of clues and
divine their true purpose. Similarly, an audience with any knowledge of sci-fi
films, both junk and treasures, of years past will be able to figure out the
film’s every move. Maybe you’ve seen WALL-E,
Silent Running or Planet of the Apes and maybe even its first
sequel Beneath the Planet of the Apes.
Maybe you’ve watched the massive classic 2001:
A Space Odyssey and the recent indie Moon.
Drawing bits and pieces from these films and many more, Kosinski and his
collaborators make a beautiful emptiness that combines old themes in new ways
that ring hollow, leaving so little to grab onto that it grows boring well
before the credits roll, each new development registering with me with a thud
and a shrug instead of the intended jolt and surprise.
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