The Croods is a
basic plot told with zip, color, generous slapstick, and absolutely dazzling
visuals that represent the height of modern 3D CG cartooning. Following an
isolated family of cavepeople, the movie finds as its center, as so many family
films do, a character who yearns for more than the simple existence she knows.
In this case, the family’s father (Nicolas Cage) preaches fear, keeping the
group huddled in a cave when they aren’t on a mad dash hunting and gathering
for the day. The daughter (Emma Stone) is the one who wants more while her
mother (Catherine Keener), brother (Clark Duke), baby sister (Randy Thom), and
grandmother (Cloris Leachman) are comfortable in their routine. One night, the
daughter sneaks out to go exploring. She meets a young man (Ryan Reynolds) who
has strange new talents – like making fire – and appears way more homo sapien
than the latter day Neanderthals she’s stuck with. He’s running one step ahead
of the collapsing landscape caused by the shifting tectonic plates, but the dad
refuses to listen to the interloper. Soon enough, though, the cave collapses
and they need to find a new home, too.
The exceedingly simple plot finds the family (plus the new
guy) walking through lush digital jungles, vast detailed plains, and swooping
vistas, trying to get to a safe new place to call home to the tune of a suitably
larger-than-life Alan Silvestri score. Their world is populated by creatures
that have more in common with the animals of James Cameron’s Pandora than our
own prehistory, but that only enhances the pleasures of the design. These
aren’t modern-day behaviors placed upon a cavepeople template a la The Flinstones. Nor are they entirely
without cartoonish charms. This is a nicely imagined fantasy prehistoric
landscape of wild sights and goofy critters and the people we follow are likably
designed as well, unconventionally shaped, squat and scrunched, perched halfway
between the photorealism of wax tableaus you’d see in a natural history museum
and the rounded cartoonish flesh-colored globs of the designs more typical of a
Dreamworks Animation picture. They interact with their environment in
fast-paced setpieces of danger and comedy, usually both at once. They tumble
over waterfalls, gasp through deserts, traverse grand canyons, and make wild
leaps across chasms. Along the way, they encounter ravenous piranha-birds,
tenacious, stalkerish giant saber-toothed cats, goofy little crocodile dogs,
packs of punching monkeys, and at least one clingy primate they call “Belt.”
It’s all so colorful and appealing, with the characters featuring
fine voice acting (Cage and Stone are particularly good, able to modulate their
distinctive voices in actorly ways) and appealingly broad characteristics. It’s
nothing out of the ordinary – the grandma’s crotchety and snappy, the brother’s
a rounded goofball – but the family has a fine dynamic that feels genuinely
loving and antagonistic only in the stuck-on-a-road-trip way that develops in
even the best of families during cross-country travel. That there will be
valuable lessons learned about being yourself, trusting others and trying new
things is, of course, inevitable. But, as written and directed by Kirk De Micco
and Chris Sanders, it features some of the same warmth and charm in an earnest
family-centered narrative that Sanders used in his great films Lilo & Stitch and How to Train Your Dragon. He’s one of
the great unsung animation directors working these days and, though The Croods can’t quite match those
earlier efforts in overall quality, he puts in a respectable effort in making
this an enjoyable entertainment. The key is the speed, humor and beauty of it
all. It may be thin and expected in many ways, but it’s gorgeous to behold –
visual consultant Roger Deakins surely had something to do with the tactile
sense of light playing across the vivid designs – sprinkled with good-natured
laughs, and never lets up on the narrative gas pedal.
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