I have to hand it to Ghost
Rider: Spirit of Vengeance. It’s bad in an often nutso way that’s a
frantic, scrambled, mush instead of the steady mediocrity that was the original
2007 adaptation of this Marvel comic book character. But just because it feels
uncompromised and sometimes defiantly uncommercial doesn’t, in the long run,
make the film any less bad. Maybe we should just call it quits on this whole
turning Ghost Rider into a movie thing. It’s clearly not working out for
anyone.
Nicolas Cage returns as Johnny Blaze, the stunt motorcycle driver
who made a deal with the Devil and is now forever cursed to roam the world
occasionally turning into a burning skeleton and sucking up evil souls. This
time around he’s joined by Idris Elba, who pops up now and then to speak in a
French accent and pretend he’s in a movie that’s actually making him look cool.
He puts the plot in motion by telling Blaze to go rescue a boy (Fergus Riordan)
and his mother (Violante Placido) from the Devil’s Earthbound proxy (Ciarán
Hinds) and his minion (Johnny Whitworth).
The Devil’s been making lots of deals, I guess, since the
poor woman made some kind of arrangement with him hoping he’d never come to
collect. Apparently his evilness causes his mortal form to wear out and he’s
hoping to use the boy as a fresh incarnation for his Earthly evil. So that’s
what Ghost Rider is up against and it all should be rather straightforward.
What could be more exciting – or exploitative – than saving a child from the
clutches of demonic possession? Instead, the whole thing feels half-hearted.
Where’s the sense of urgency? It’s a movie that invokes good versus evil, God
versus Devil, end-of-the-world stakes and then is content to putter around
Eastern Europe staging some small-scale moments of dubious effects work.
The story by David S. Goyer has been cobbled together into a
screenplay with Scott M. Gimple and Seth Hoffman. It’s a thin, shaky, thing,
but at least it was a good choice to hand it over to directors Mark Neveldine
and Brian Taylor. They’ve gained something of a cult following by making
energetic trash that makes action cinema into the avant garde. Their films like
Crank and Gamer push up against the boundaries of conventional style, shaking
and careening along action sequences filmed with a great deal of grit and mess
and edited into spastic, borderline-nonsensical inventiveness. There’s an
improvisatorial madness to their method that leads them to push up against the
boundaries of good taste as well. (That’s the main reason why their Crank 2 often rubs me the wrong way).
But you’d think Ghost
Rider is a would-be franchise that could benefit from a little extra
madness, especially with Cage in the lead role. He’s an actor who has been
making lots of bad choices of roles for a least a decade now. You can say what
you want about his acting, but there’s no denying that he’s a man who commits to his performances. As Johnny
Blaze he exudes a struggle against his literal inner demon that writes a
smoldering pain across the features of his face. But when he turns into a
flaming skeleton everything that makes Cage so erratically appealing, his
warped wit and unconventional line readings that put Jeff Goldblum to shame,
disappear, only to be replaced by a stiff CGI void.
Neveldine and Taylor don’t bring enough craziness with which
to surround Cage. They do some of their unpredictable stylistic thing but their
fractured, high-speed, frenzy wreaks havoc with their 3D compositions. Some of
it is quite striking. They bring one or two nice visual ideas to the
proceedings. One scene uses a split-screen that gains eye-scrambling effect
with the added third dimension. An early shot of Elba shooting a gun while
falling off the side of a cliff is some kind of slo-mo action poetry. But the
bulk of the picture is a hazy, shaky, cheap-looking nightmare of a visual
scheme. It’s monotonously dark and muddied; together with the movie’s
surprisingly violent content, that makes this one of the grimmest, hardest
PG-13s I’ve ever seen. Maybe it skated past the ratings board because it all
seems too inconsequential and incomprehensible.
It should just be a simple chase picture. It is a simple chase picture. But
characters never seem to put much effort into actually chasing each other. Good
guys, bad guys, and all guys in between know just where to show up and let
special effects happen all around them. There’s no momentum here. Characters
pause to explain backstory that was apparently too expensive to film so instead
it’s filled in with drawings that augment the exposition. These characters
explain complicated rules about powers and set up ticking clocks of plot
mechanics, but there’s no real sense of how the powers actually work or when
these ticking clocks are actually going to hit some kind of deadline. All
that’s left is a dull movie. I kept waiting for it to spark to life, but from
start to finish it can’t catch fire like it should.
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